FANDOM


All passives that can be used in reserve to benefit the whole team, based on daemon types and number of ★. For noting purposes.

Order: Daemon Name - Level unlocked (Number of LB, if required) - Passive

Notes:

  • Any boosts (i.e increase DMG/reduce DMG taken) from the start of the wave lasts for the entirety of the wave.
  • Only boosts that affect self/allies can be carried forward to another wave (stacking) unless stated (i.e. ...at the start of the final wave.)
  • Italicized daemons are obtainable now, while bolded daemons are new (~2 weeks).


(Last edit: 16/02/18)

3★ Daemons

Phantasma

  • Gryphon - LVL 35 - Moderately increases Soulstones received in battle.

4★ Daemons

  • Bolta Cotton - LVL 57 - Slightly increases skill DMG of all allies.
  • Chocolat Blanc - LVL 56 - Slightly increases ATK speed of all allies.
  • Dom Pedro Aquamarine - LVL 63 (LB1) - Slightly restores HP to Anima allies at the start of each wave.
  • Caduceus - LVL 63 (LB1) - Sharply increases the number of soulstones received from battle.
  • Flying Nimbus - LVL 48 - Moderately increases ATK speed of all melee allies.
  • Fyre Chariot - LVL 64 (LB1) - Slightly reduces skill DMG dealt by all foes at the start of each wave.
  • Genjo - LVL 65 (LB1) - Moderately increases the EXP gained from battle.
  • Gold Ring - LVL 64 (LB1) - Sharply increases the number of soulstones received from battle.
  • Goldy Pick - LVL 49 - Moderately increases Soulstones received from battle.
  • He Shi Bi - LVL 65 (LB1) Moderately increases battle reward drop rate.
  • Miki Sake - LVL 55 - Slightly increases DMG dealt by the 2 allies with the highest ATK.
  • Uyuni - LVL 75 (LB3) - Moderately increases skill DMG by all melee allies.
  • Poison S. Brew - LVL 38 - Moderately increases all allies' critical DMG.
  • Scarlet Stand - LVL 68 (LB2) - All melee foes take slightly more DMG at the start of each wave.
  • Treasure Ship - LVL 68 (LB2) - Slightly increases battle reward drop rate.
  • Triaina - LVL 70 (LB2) - Moderately restores HP to Anima team members at the start of each wave.

  • Ame-no-Uzume - LVL 75 - Moderately increases all allies' Crit DMG.
  • Arsene Lupin - LVL 70 (LB2) - Moderately increases Soulstones received from battle and slightly increases battle reward drop rate.
  • Bastet - LVL 60 - Moderately increases skill DMG dealt by Divina team members at the start of the final wave.
  • Brynhildr - LVL 65 (LB1)- All allies deal slightly more DMG.
  • Charles in Boots - LVL 69 (LB2) - Moderately increases the EXP gained in battle.
  • Cupid - LVL 70 (LB2) - Restore HP to all melee allies at the start of each wave.
  • Galea Elf - LVL 63 (LB1) - Sharply increases Crit DMG by the 2 allies with the highest ATK.
  • Georgius - LVL 36 - Slightly increases ATK speed of all allies.
- LVL 68 (LB2) - Slightly reduced DMG received by melee allies.
  • Georgius [Halloween] - LVL 54 - Restores HP to the 2 allies with the lowest percentage of HP at the start of each wave.
  • Hatsuyume - LVL 65 (LB1) - Slightly reduced DMG taken by melee allies.
  • Hideyo Noguchi - LVL 34 - Moderately increases the number of soulstones recieved from battle.
  • Hymenaios - LVL 64 (LB1) - Moderately increases battle reward drop rate.
  • Katsushika Hokusai - LVL 66 (LB2) - Sharply increases critical DMG of 2 allies with the highest ATK.
  • Kokopelli - LVL 51 - Slightly increases battle reward drop rate.
  • Konohana Sakuya - LVL 66 (LB2) - Slightly increases battle reward drop rate.
  • Kukunochi - LVL 71 (LB3) - Restores 2.5% HP to all melee allies every 5 seconds.
  • Neon Elf - LVL 60 - Moderately increases ATK speed to all melee allies.
  • Ogetsu Hime - LVL 35 - Restores HP to all allies at the start of the wave.
  • Ono-no-Komachi - LVL 68 (LB2) - Slightly increases skill DMG by Divina team members.
  • Wakatoshi - LVL 63 (LB1) - Slightly increases EXP gained from battles.
  • Zirco Elf - LVL 75 (LB3) - Slightly increases skill DMG of Divina team members at the start of each wave.
  • Zhuge Ling - LVL 38 - Moderately increases all allies' critical DMG.

  • Aka Manah - LVL 40 - Slightly increase crit damage for all allies.
  • Avnas - LVL 73 (LB3) - All melee foes take moderately more damage at the start of each wave.
  • Balor - LVL 56 (Slightly increases skill DMG of Phantasma team members.
  • Barbatos - LVL 67 (LB2) - Moderately increases Soulstones received from battle.
  • Gobluild - LVL 59 - Slightly increases max HP of all allies.
  • Hariti - LVL 14 - Restores HP to the ally with the lowest %HP at the start of each wave.
  • Kamaitachi - LVL 41 - Restores HP to the ally with the lowest percentage of HP at the start of each wave.
  • Kiyo [Christmas] - LVL 65 (LB1) - Slightly reduces DMG dealt by all foes at the start of each wave.
  • Kraken - LVL 75 (LB3) - Slightly increases Soulstones received from battle and battle reward drop rate.
  • Mammon - LVL 49 - Slightly increases battle reward drop rate.
  • Marbas - LVL 60 - Slightly increases skill DMG of Phantasma team members.
  • Pazuzu - LVL 65 (LB1) - Slightly decrease the ATK speed of all foes at the start of each wave.
  • Rudy Red-Nose - LVL 65 (LB1) - Slightly increases skill DMG by Phantasma allies.

5★ Daemons

  • Amano-Iwato - LVL 60 - Slightly reduces DMG dealt by all foes at the start of each wave.
- LVL 75 (LB1) - Moderate chance of inflicting Petrification on all foes at the start of each wave.
  • Aegis - LVL 54 - All melee allies take slightly less damage.
  • Antikythera - LVL 63 - Sharply increases all Anima allies' critical DMG.
  • Azuchi - LVL 85 (LB3) - All Anima team members take slightly less DMG.
  • Breaking Wheel - LVL 75 (LB1) - All melee foes take slightly more DMG.
- LVL 79 (LB2) - Sharply increases the number of soulstones received from battle.
  • Edo Castle - LVL 50 - All melee allies take slightly less DMG.
- LVL 80 (LB2) - Moderately increases the skill DMG of all ranged allies.
  • Excalibur - LVL 45 - Slightly restores HP to Anima allies at the start of each wave.
- LVL 83 (LB3) - All melee foes take more DMG at the start of each wave.
  • Lemegeton - LVL 80 (LB2) - All melee allies absorb a portion of DMG dealt as HP.
  • Luminous Pearl - LVL 27 - Restores HP to the ally with the lowest %HP at the start of each wave.
  • Marsha L. Shrine - LVL 72 (LB1) - Significantly increases the number of soulstones received from battle.
- LVL 80 (LB2) - Slightly decrease the ATK speed of all foes at the start of each wave.
  • Gjallerhorn - LVL 75 (LB1) - All melee allies take moderately less DMG.
  • Guillotine - LVL 83 (LB3) - The enemy with the most HP deals sharply less DMG at the start of each wave.
  • Old Clock Chronos - LVL 45 - Moderately increases ATK speed of all allies at the start of the final wave.
- LVL 75 (LB1) - Moderately increases battle time limit.
  • Sessho Seki - LVL 78 (LB2) - Moderate chance of inflicting Poison on all foes at the start of each wave.
  • Spider's Thread - LVL 36 - Moderate chance of inflicting Sleep on all ranged foes at the start of each wave.
  • Tomcat Charming - LVL 35 - Sharply increases the number of soulstones received from battle.
- LVL 75 (LB1) - Significant chance of restoring HP to the ally with the lowest percentage of HP at the start of each wave.
  • Yata Mirror - LVL 70 - Moderately increases skill DMG of all anima allies.

  • Amor - LVL 79 (LB2) - Significantly increases skill DMG of the 2 allies with the highest ATK at the start of the final wave.
  • Asura - LVL 85 (LB3) - All Divina team members take slightly less DMG.
  • Beethoven - LVL 83 (LB3) - Moderately increases speed of all allies.
  • Freyr - LVL 65 - Moderately increases Soulstones received from battle.
- LVL 78 - Slightly heals all Divina allies at the start of each wave.
  • Gabriel - LVL 50 - Moderate chance to inflict Petrification on the enemy with the highest ATK at the start of each wave.
-LVL 81 - Normal attacks by Divina allies have moderate chance of inflicting Burn.
  • Goddess Amaterasu - LVL 80 (LB2) - All melee foes take slightly more DMG at the start of each wave.
  • Joan of Arc - LVL 60 - Slightly increases DMG dealt by Divina allies.
  • Joan of Arc[Fireworks] - LVL 70 - Restores HP to the ally with the lowest percentage of HP at the start of each wave.
  • Juno - LVL 82 (LB3) - All Divina allies take slightly less DMG taken.
  • Mazu - LVL 75 (LB1) - Restores HP to the 2 allies with the lowest percentage of HP at the start of each wave.
  • Mikhael - LVL 72 (LB1) - Restores HP to all allies at the start of each wave.
  • Miss Santa - LVL 78 (LB2) - Sharply reduces all foes' critical DMG at the start of each wave.
  • Okuninushi - LVL 73 (LB1) - Slightly increases max HP of all allies.
  • Ono-no-Takamura - LVL 84 (LB3) - Moderately increases DMG dealt by Divina team members when at the start of the final wave.
  • Orpheus - LVL 80 (LB2) - Sharply increases the EXP gained from battle.
  • Pandora - LVL 80 (LB2) - All divina allies immune to Poison.
  • Phoenix - LVL 78 (LB2) - Slightly increases Crit DMG by Divina team members at the start of each wave.
  • Poor Devil - LVL 57 - At the start of the final wave, all foes take moderately more damage.
  • Qilin - LVL 79 (LB2) - Slightly increases Crit DMG by Divina team members at the start of each wave.
  • Sanada Yukimura - LVL 78 (LB2) - All melee allies take moderately less DMG.
  • Socrates - LVL 31 - Slightly increases all allies' critical rate.
- LVL 76 (LB2) - Restores HP to 2 allies with the lowest %HP at the start of each wave.
  • Tsukuyomi - LVL 53 - Very high chance of inflicting Sleep to all foes and slightly decreases ATK speed with a very high chance at the start of each wave.
  • Uesugi Kenshin - LVL 80 (LB2) - All melee allies received slightly less DMG and deal slightly more DMG.

  • Astaroth - LVL 78 (LB2) - Inflicts Silence on all Phantom allies and sharply increases their DMG dealt at the start of the final wave.
  • Beelzebub [Halloween] - LVL 43 - Sharply increases the ATK speed of all allies at the start of the final wave.
- LVL 73 (LB1) - Moderately restores HP to Phantasma team members at the start of each wave.
  • Belphegor - LVL 39 - Slightly decreases ATK speed of all foes at the start of each wave.
  • Belphegor [Party] - LVL 36 - High chance of reducing all enemy's ATK speed at the start of every wave.
  • Fenrir - LVL 80 (LB2) - Moderately reduces DMG dealt by Divina foes at the start of each wave.
  • Ghoula [Halloween] - LVL 79 (LB2) - Moderately decrease the ATK speed of all foes at the start of each wave.
  • Gyobu Tanuki - LVL 75 (LB1) - Moderately increases battle time limit.
  • Kokuanten - LVL 70 - Slightly reduces DMG dealt by all foes at the start of each wave.
  • Loki - LVL 85 (LB3) - Skill attacks by Phantasma team members have a slight chance of inflicting Paralysis.
  • Loki [Festival] - LVL 77 (LB2) - Skill attacks by Phantasma team members have a moderate chance of inflicting Silence.
  • Lucifer - LVL 60 - Slightly reduces DMG dealt by all foes at the start of each wave.
  • Magatsuhi - LVL 77 (LB2) - Moderately restores HP to Phantasma team members at the start of each wave.
  • Medusa - LVL 65 - Low chance of inflicting Petrification on all melee foes at the start of each wave.
  • Nekomata - LVL 50 - Slightly increases ATK speed of all allies.
  • New Year Game - LVL 70 - Moderately increases skill DMG of two allies of the highest ATK at the start of the final wave.
  • Nurarihyon - LVL 60 - Slightly increases the max HP of all Phantasma allies.
  • Umibozu - LVL 68 - Skill attacks by Phantasma allies have a slight chance of inflicting Stun.